Graduate student at New York University's Interactive Telecommunications Program, building on a foundation in Art History (B.A.) and professional experience in the art industry. My work in these spaces highlighted the urgent need for better technological solutions in the field. I'm now focused on innovative methods for art interaction that bridge these technological gaps and enhance how audiences engage with art.

UI/UX   creative coding    Unity   Figma    Blender   exhibition design     game design    graphic design